There can be no doubt that several vehicle models were reused from JC3 with only minimal changes, but they do not have the same names.Īn important thing to note about vehicles and explosive weapons in Just Cause 4 is their system of equalization. Examples: Pocumtuck Nomad, Mosca 125 Performance/ Mosca 125 Rallye, the various MV types. Previous Just Causes had a few vehicles that seemed to return, but they had different names and only resembled enough to count as spiritual successors. The radio has multiple music stations and a talk station Solís Hoy that expands the lore and reports news. There are four perspectives: default third person (used in previous games), closeup third person (camera is closer to the vehicle), first person (seen as though the camera is perched on the windshield of the vehicle), and unobstructed first person (seen as though the camera is in front of the entire vehicle).Īnother thing to note is that all vehicles have a radio. ![]() In Just Cause 4, most player-operated vehicles can be changed to be seen from a different perspective. These include the Machine Gun, AA Gun, and other pieces of artillery. Otherwise, a couple other items still have unlimited ammunition, but their usefulness is severely limited. Similarly, the Thunderbarge in Operation Thunderbarge has unlimited mortar ammunition during that mission only. ![]() Thunderbarge: Ion Coil Delivery features a Reptile AAV with infinite MG ammunition during that mission only. There is only two exceptions during missions. This later turned out to be the Thunderhead Bomber Jet. A jet can come equipped with 60 bombs and 1600 MG rounds.This later turned out to be the Warchief Assault Tank with the same armament, but definitely a main battle tank in lieu of a "light" tank. The light tank has something around 300 main gun shells and 750 heavy MG rounds.This later turned out to be the Bloodhound Siege Heli with 100 missiles and 1000 MG rounds. A helicopter can have 20 missiles and 1000 heavy MG rounds.Approximate examples from gameplay videos: At this point, the vehicle will soon explode on its own even if no more damage is taken and the player should bail out ASAP.įrom before the game was released, a note worthy of significant notice is the fact that all vehicle mounted weapons were revealed to have limited ammunition. This is usually indicated by the vehicle being on fire and when player operated a red flashing exclamation mark to the left of the speedometer. In a player-operated vehicle, the "engine failure" state is indicated by an orange flashing exclamation mark near the speedometer.Īfter taking some more damage, the vehicle will eventually reach a "critical" state, where remaining health is next to zero and the vehicle is completely inoperable. In air vehicles, the vehicle becomes much more difficult to control, is much less agile and sometimes wobbles and sways without the player even touching the controls. Once the damage the vehicle has sustained surpasses the halfway point of the vehicle's health (damaged so that it has less than half health left), it will enter an "engine failure" state, where top speed and acceleration is signficantly reduced. The damage a vehicle sustains is reflected by its appearance (cracked windows, smashed headlights, broken doors, smoking engine etc).Īll vehicles start off as "normal" - they perform (but might not look) as good as new, even if it has already taken some damage. In all vehicles, there are three stages of vehicle performance: normal, engine failure and critical (not official names). In Just Cause 4, vehicle performance is worsened when the damage the vehicle has taken reaches a certain point. In previous games, vehicles only looked differently as they took more damage, before eventually exploding. Surprisingly, Just Cause 4 has a more realistic system for the effects of damage on vehicles (obviously setting aside the unrealistic equalization system). Developers explained in some promotional interviews that different vehicles with different aerodynamical properties will be able to withstand wind and tornadoes more than others. One of the new vehicular features in Just Cause 4 is aerodynamics. Improvements over previous games Aerodynamics ![]() 6.3 Military ground vehicles (Black Hand and Army of Chaos).6.2 Civilian special purpose ground vehicles.5.1.3 Civilian special-purpose vehicles.5.1.2 All motorcycles and similar things.
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